Post by Hellcats on Dec 17, 2010 4:42:29 GMT -6
Items may be purchased from the shop below using the money(¥) you have. When purchasing an item, post template below and post the request in your own shopping thread here in the Koro Shop Sub-forum.
If you have multiple characters buying items, please list each one in the post by pasting the template again for their items. Remember, all characters share your total money(¥).
Trainer Tools
¥250Pokeball: Catches D-C Rank Pokemon
¥1,250Great Ball: Catches B-A Rank Pokemon
¥12,500Ultra Ball: Catches S Rank Pokemon
¥2,500Fast Ball: Catches B-A Rank Pokemon that are extremely quick
¥2,500Heavy Ball: Catches B-A Rank Pokemon that are extremely heavy
¥5,000Luxury Ball: Pokemon recover from severe fatigue and injuries over 6 posts in this pokeball. Catches B-A Rank Pokemon
¥3,500Dive Ball: Capable of being used deep underwater. Catches B-A Rank Pokemon
¥2,500Enviro Ball: Pokeball made to imitate an environment on the inside. Used for assisting Pokemon suited to specific environments. Unable to catch Pokemon, but can have them transferred to it at a Pokemon Center.
¥500Repel: Keeps D-C Rank Pokemon away for 2 posts
¥1,500Max Repel: Keeps B-A Rank Pokemon away for 2 posts
¥1,500Escape Rope: Helps backtrack out of cave within 2-4 posts.
¥1,000Town Map: List of Pokemon and landscape of chosen area.
¥10,000Region Map: Listing of all cities and points of interest in Region
100,000Continental Map: Listing of all Regions and major cities in them
¥5,000Bicycle: Average Bicycle for quick movement
¥15,000Mach Bike: Advanced Bicycle for high speed movement
¥15,000Acro Bike: Advanced Bicycle for tricks and jumping gaps
Recovery Items
¥500Potion: Heals minor injuries over 2 posts
¥1,500Super Potion: Heals severe injuries over 3 posts
¥5,000Hyper Potion: Heals life threatening injuries over 4 posts
¥1,000Ether: Recovers minor fatigue over 2 posts
¥2,500Max Ether: Recovers severe fatigue over 2 posts
¥5,000Revive: Slightly recovers knocked out Pokemon in 2 posts
¥15,000Max Revive: Fully recovers knocked out Pokemon 2 posts
¥500Antidote: Cures Poison status at start of next post
¥1,000Paralyze Heal: Cures Paralysis status at start of next post
¥1,000Burn Heal: Cures Burn status at start of next post
¥1,000Ice Heal: Cures Frozen status at start of next post
¥5,000Heal powder: Cures Any and all Status Ailments at start of next post
Battle Items
¥2,500Pokedoll: Distracts wild D-B Rank Pokemon for 1 post
¥2,500Guard Spec: Stops a Pokemon from being impaired for 2 posts
¥2,500X Accuracy: Increases the Pokemon's accuracy for 2 posts
¥2,500X Attack: Increases the Pokemon's Physical Moves for 2 posts
¥2,500X Defend: Increases the Pokemon's Endurance for 2 posts
¥2,500X Special Attack: Increases the Pokemon's Mental/Energy Moves for 2 posts
¥2,500X Speed: Increases the Pokemon's Speed for 2 posts
Pokemon Accessories
¥15,000Black Belt: Increases Skill and power of Fighting-type moves
¥15,000Black Glasses: Increases Skill and power of Dark-type moves
¥15,000Charcoal: Increases Skill and power of Fire-type moves
¥15,000Dragon Fang: Increases Skill and power of Dragon-type moves
¥15,000Hard Stone: Increases Skill and power of Rock-type moves
¥15,000Magnet: Increases Skill and power of Electric-type moves
¥15,000Metal Coat: Increases Skill and power of Steel-type moves
¥15,000Miracle Seed: Increases Skill and power of Grass-type moves
¥15,000Mystic Water: Increases Skill and power of Water-type moves
¥15,000Never Melt Ice: Increases Skill and power of Ice-type moves
¥15,000Poison Barb: Increases Skill and power of Poison-type moves
¥15,000Sharp Beak: Increases Skill and power of Flying-type moves
¥15,000Silk Scarf: Increases Skill and power of Normal-type moves
¥15,000Silver Powder: Increases Skill and power of Bug-type moves
¥15,000Soft Sand: Increases Skill and power of Ground-type moves
¥15,000Spell Tag: Increases Skill and power of Ghost-type moves
¥15,000Twisted Spoon: Increases Skill and power of Psychic-type moves
¥25,000Heat Rock: Prolongs the move Sunny Day by 2 posts
¥25,000Damp Rock: Prolongs the move Rain Dance by 2 posts
¥25,000Icy Rock: Prolongs the move Hail by 2 posts
¥25,000Smooth Rock: Prolongs the move Sandstorm by 2 posts
¥25,000Grip Claw: Prolongs any grappling or holding move by 2 posts
¥25,000Seed Pod: Prolongs Leech Seed, Worry Seed and Bullet Seed by 2 posts
¥25,000Light Clay: Prolongs Barrier moves like Light Screen and Reflect by 2 posts
¥25,000Protector: Prolongs Defense moves like Harden and Withdraw by 2 post
¥25,000Iron Ball: Increases accuracy and effect time of Steel-type moves by 2 posts
Unique Pokemon Accessories
¥50,000Big Root: Recovers more then usual when using life stealing moves, and allows life stealing moves to also drain fatigue
¥50,000Cleanse Tag: Recovers from 1 status ailment every 2 posts
¥50,000Destiny Knot: If holder suffers from a status ailment, the foe who caused it becomes effected as well. This bypasses status immunities.
¥50,000Expert Belt: Raises effectiveness of moves that are 'Super Effective' while increasing the time of their effects by 1 turn
¥50,000Metronome: Increasingly raises skill and power of a move that is used consecutively
¥50,000Shoal Salt: Heals holder of 1 minor injury every 2 posts
¥50,000Soothe Bell: Protects the holder from Rage and Confusion, even self inflicted
¥50,000Smoke Ball: Allows Pokemon to escape from hold or grapple moves every other post and escape/switch from battle in the same post they enter battle or escape a grapple/hold move
¥50,000Rugged Helmet: Holder ignores recoil damage from moves and receives less damage from Rock-types and Steel-types
¥50,000Power Herb: Allows first post use of moves that require charging, but makes the move unusable for 3 posts after
¥50,000Black Sludge: Gradually heals a Poison-type user while slowly weakening non Poison-types around it
¥50,000Rechargeable Battery: Electric-types holding this recover minor fatigue every time the move Charge is used or when they are struck with an Electric-type move
¥50,000Sticky Barb: Bug-types and Grass-types holding this injure those that make physical contact with them and may inflict Poison ailment on them
¥50,000Reaper Cloth: Ghost-types holding this are immune to other Ghost-type moves and are not injured by Poison or the effect of an enemies Curse move
¥50,000Magnetic Plate: Rock-types holding this will be immune to Steel-type and Rock-type moves but weak to Electric-type moves
¥50,000Magmarizer: Rock-types and Ground-types holding this will recover fatigue and heal minor injuries from Fire-type moves and the Burn ailment, but are weakened greatly by Ice-type moves
¥50,000Electirizer: Electric-types and Steel-types holding this will recover fatigue and heal minor injuries from Electric-type moves, but are weakened greatly by Ground-type moves
¥50,000Bulb: Grass-types holding this recover from severe fatigue the following post when hit by Water-type moves
¥50,000Shed Shell: Bug-types recover from minor fatigue and minor injuries over 2 posts when using Harden, Defense Curl or Defend Order
¥50,000Shell Bell: Water-types holding this will ignore status ailments for 2 posts after using Withdraw
If you have multiple characters buying items, please list each one in the post by pasting the template again for their items. Remember, all characters share your total money(¥).
[b]Character:[/b] The character who is buying the item.
[b]Store:[/b] The store or general location at which you bought them. Must have happened in a thread so please link to the post(s).
[b]Item(s):[/b] list each item and how many in a single file list. Using the formula of #x Item. Example; 4x Potion
Trainer Tools
¥250Pokeball: Catches D-C Rank Pokemon
¥1,250Great Ball: Catches B-A Rank Pokemon
¥12,500Ultra Ball: Catches S Rank Pokemon
¥2,500Fast Ball: Catches B-A Rank Pokemon that are extremely quick
¥2,500Heavy Ball: Catches B-A Rank Pokemon that are extremely heavy
¥5,000Luxury Ball: Pokemon recover from severe fatigue and injuries over 6 posts in this pokeball. Catches B-A Rank Pokemon
¥3,500Dive Ball: Capable of being used deep underwater. Catches B-A Rank Pokemon
¥2,500Enviro Ball: Pokeball made to imitate an environment on the inside. Used for assisting Pokemon suited to specific environments. Unable to catch Pokemon, but can have them transferred to it at a Pokemon Center.
¥500Repel: Keeps D-C Rank Pokemon away for 2 posts
¥1,500Max Repel: Keeps B-A Rank Pokemon away for 2 posts
¥1,500Escape Rope: Helps backtrack out of cave within 2-4 posts.
¥1,000Town Map: List of Pokemon and landscape of chosen area.
¥10,000Region Map: Listing of all cities and points of interest in Region
100,000Continental Map: Listing of all Regions and major cities in them
¥5,000Bicycle: Average Bicycle for quick movement
¥15,000Mach Bike: Advanced Bicycle for high speed movement
¥15,000Acro Bike: Advanced Bicycle for tricks and jumping gaps
Recovery Items
¥500Potion: Heals minor injuries over 2 posts
¥1,500Super Potion: Heals severe injuries over 3 posts
¥5,000Hyper Potion: Heals life threatening injuries over 4 posts
¥1,000Ether: Recovers minor fatigue over 2 posts
¥2,500Max Ether: Recovers severe fatigue over 2 posts
¥5,000Revive: Slightly recovers knocked out Pokemon in 2 posts
¥15,000Max Revive: Fully recovers knocked out Pokemon 2 posts
¥500Antidote: Cures Poison status at start of next post
¥1,000Paralyze Heal: Cures Paralysis status at start of next post
¥1,000Burn Heal: Cures Burn status at start of next post
¥1,000Ice Heal: Cures Frozen status at start of next post
¥5,000Heal powder: Cures Any and all Status Ailments at start of next post
Battle Items
¥2,500Pokedoll: Distracts wild D-B Rank Pokemon for 1 post
¥2,500Guard Spec: Stops a Pokemon from being impaired for 2 posts
¥2,500X Accuracy: Increases the Pokemon's accuracy for 2 posts
¥2,500X Attack: Increases the Pokemon's Physical Moves for 2 posts
¥2,500X Defend: Increases the Pokemon's Endurance for 2 posts
¥2,500X Special Attack: Increases the Pokemon's Mental/Energy Moves for 2 posts
¥2,500X Speed: Increases the Pokemon's Speed for 2 posts
Pokemon Accessories
¥15,000Black Belt: Increases Skill and power of Fighting-type moves
¥15,000Black Glasses: Increases Skill and power of Dark-type moves
¥15,000Charcoal: Increases Skill and power of Fire-type moves
¥15,000Dragon Fang: Increases Skill and power of Dragon-type moves
¥15,000Hard Stone: Increases Skill and power of Rock-type moves
¥15,000Magnet: Increases Skill and power of Electric-type moves
¥15,000Metal Coat: Increases Skill and power of Steel-type moves
¥15,000Miracle Seed: Increases Skill and power of Grass-type moves
¥15,000Mystic Water: Increases Skill and power of Water-type moves
¥15,000Never Melt Ice: Increases Skill and power of Ice-type moves
¥15,000Poison Barb: Increases Skill and power of Poison-type moves
¥15,000Sharp Beak: Increases Skill and power of Flying-type moves
¥15,000Silk Scarf: Increases Skill and power of Normal-type moves
¥15,000Silver Powder: Increases Skill and power of Bug-type moves
¥15,000Soft Sand: Increases Skill and power of Ground-type moves
¥15,000Spell Tag: Increases Skill and power of Ghost-type moves
¥15,000Twisted Spoon: Increases Skill and power of Psychic-type moves
¥25,000Heat Rock: Prolongs the move Sunny Day by 2 posts
¥25,000Damp Rock: Prolongs the move Rain Dance by 2 posts
¥25,000Icy Rock: Prolongs the move Hail by 2 posts
¥25,000Smooth Rock: Prolongs the move Sandstorm by 2 posts
¥25,000Grip Claw: Prolongs any grappling or holding move by 2 posts
¥25,000Seed Pod: Prolongs Leech Seed, Worry Seed and Bullet Seed by 2 posts
¥25,000Light Clay: Prolongs Barrier moves like Light Screen and Reflect by 2 posts
¥25,000Protector: Prolongs Defense moves like Harden and Withdraw by 2 post
¥25,000Iron Ball: Increases accuracy and effect time of Steel-type moves by 2 posts
Unique Pokemon Accessories
¥50,000Big Root: Recovers more then usual when using life stealing moves, and allows life stealing moves to also drain fatigue
¥50,000Cleanse Tag: Recovers from 1 status ailment every 2 posts
¥50,000Destiny Knot: If holder suffers from a status ailment, the foe who caused it becomes effected as well. This bypasses status immunities.
¥50,000Expert Belt: Raises effectiveness of moves that are 'Super Effective' while increasing the time of their effects by 1 turn
¥50,000Metronome: Increasingly raises skill and power of a move that is used consecutively
¥50,000Shoal Salt: Heals holder of 1 minor injury every 2 posts
¥50,000Soothe Bell: Protects the holder from Rage and Confusion, even self inflicted
¥50,000Smoke Ball: Allows Pokemon to escape from hold or grapple moves every other post and escape/switch from battle in the same post they enter battle or escape a grapple/hold move
¥50,000Rugged Helmet: Holder ignores recoil damage from moves and receives less damage from Rock-types and Steel-types
¥50,000Power Herb: Allows first post use of moves that require charging, but makes the move unusable for 3 posts after
¥50,000Black Sludge: Gradually heals a Poison-type user while slowly weakening non Poison-types around it
¥50,000Rechargeable Battery: Electric-types holding this recover minor fatigue every time the move Charge is used or when they are struck with an Electric-type move
¥50,000Sticky Barb: Bug-types and Grass-types holding this injure those that make physical contact with them and may inflict Poison ailment on them
¥50,000Reaper Cloth: Ghost-types holding this are immune to other Ghost-type moves and are not injured by Poison or the effect of an enemies Curse move
¥50,000Magnetic Plate: Rock-types holding this will be immune to Steel-type and Rock-type moves but weak to Electric-type moves
¥50,000Magmarizer: Rock-types and Ground-types holding this will recover fatigue and heal minor injuries from Fire-type moves and the Burn ailment, but are weakened greatly by Ice-type moves
¥50,000Electirizer: Electric-types and Steel-types holding this will recover fatigue and heal minor injuries from Electric-type moves, but are weakened greatly by Ground-type moves
¥50,000Bulb: Grass-types holding this recover from severe fatigue the following post when hit by Water-type moves
¥50,000Shed Shell: Bug-types recover from minor fatigue and minor injuries over 2 posts when using Harden, Defense Curl or Defend Order
¥50,000Shell Bell: Water-types holding this will ignore status ailments for 2 posts after using Withdraw